Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
DirectX 12 从 2015 年发布起,经过了长时间的变革与发展,获得了图形界一致的认可,被应用到现代游戏中。众多技术大神 (例如 ...
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