Why do producers keep choosing analog drum synths over digital alternatives, even when technology has advanced so dramat ...
At the heart of every filmmaking decision is one question: Where is the audience in relationship to what is happening on screen? One of the most common approaches to answering this question is through ...
To hear Ron Bochar tell it, sound designers, supervising sound editors and re-recording mixers need the same attitude as umpires at a baseball game. “You try to be the guy that people never mention ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
Long gone are the days where games were limited solely to the bleeps and bloops of retro processors and sound chips – but that doesn't mean today's expansive 3D sandboxes are safe from sounding ...
With the growth of live service games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g.
As a native New Yorker and former theater kid, I have had the pleasure of watching over 15 Broadway shows in my lifetime. With every experience comes the magic of a story coming to life on stage, ...