Razer CEO Min-Liang Tan has said Razer is building an AI tool to help studios speed up game development, and gamers should ...
AI tools designed for productivity don't need disclosing on Steam, according to Valve's updated publishing rules.
The update removes the need for developers to disclose when AI-powered tools are used in the development of games.
AI tools for game development do not “even remotely” live up to the hype, says AI Guys CEO and CTO Ken Noland. Speaking at New Game Plus during London Games Festival, Noland discussed his journey ...
Min-Liang Tan was drawn on the role of AI in games, and while he denounced AI slop, he was adamant the tech is good for game ...
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
Valve co-founder Gabe Newell recently ended a long period of public quiet, choosing an unexpected platform for his return: a YouTube channel boasting just 30 subscribers and seven videos. This unusual ...
GameDiscoverCo's Simon Carless spotted (via VGC) the change in Valve's AI disclosure guidelines that mandate studios to ...
Have you ever dreamed of creating your own game but felt overwhelmed by the sheer complexity of coding, design, and development? You’re not alone. For many, the idea of building a fully functional ...
The boss of peripheral specialist Razer, Min-Liang Tan, has said consumers do not want "generative AI slop" but do want tools ...