SAN FRANCISCO—Meet the next generation of gaming graphics. DirectX 12 is faster, lighter-weight, and more predictable, said Anuj Gosalia, Development Manager for Graphics at Microsoft, at the Game ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Something to look forward to: Now that the hardware specifications of both major next-gen consoles have been revealed, Microsoft is taking the next step forward by announcing DirectX 12 Ultimate. In ...
Posts from this topic will be added to your daily email digest and your homepage feed. is a Senior Producer on Decoder. Previously, he reported on the technology and gaming industries for more than a ...
Windows and Xbox games will receive a significant graphics and performance boost with Microsoft’s new DirectX 12, a set of application programming interfaces and tools used in PC games. Users can ...
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DirectX 12 is now 10 years old but even with all its updates, it's still not the API to rule them all
In the late summer of 2014, Microsoft announced that Windows 10 would be rolled out to PC users around the world in the following year. At the same time, it also revealed that the new operating system ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
In only a few days we should all be getting some concrete information on what next-gen graphics and GPUs are all about. Nvidia is set to announce its "latest graphics innovations" on September 1, and ...
Microsoft has announced DirectX 12 Ultimate, which it calls the next evolution of DirectX. The new DX12 Ultimate is the result of five years of continual investment in the DirectX 12 platform to keep ...
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