Why do producers keep choosing analog drum synths over digital alternatives, even when technology has advanced so dramat ...
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...
To hear Ron Bochar tell it, sound designers, supervising sound editors and re-recording mixers need the same attitude as umpires at a baseball game. “You try to be the guy that people never mention ...
“I designed the (the) Chimera to be inorganic, but human enough to be frightening,” Masanobu ‘Tomi’ Tomita, senior supervising sound designer at Sound Lab, a Keywords Studio, tells me. “I wanted ...
With the growth of live service games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g.
Hank Whitson is a pop culture omnivore, gaming geek, escapism nerd, and unrepentant anime addict who has been writing for Game Rant since 2020. He plays and writes about literally everything, but ...