Game Rant on MSN
Dungeons & Dragons spells more dangerous to allies than enemies
Careful not to land these tricky D&D spells on your allies, or you'll make a lot of enemies at your table.
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Circle magic is restricted in a few key ways. First, spells must take an action or have a casting ...
The new Magic Stealer Rogue might have an awful name, but the subclass seems like it'll be a lot of fun, actually.
Wizards of the Coast’s latest batch of playtest materials introduces four new subclasses that disrupt, steal, and police magic at the table.
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