The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
Ama Ro is.a 3D character modeller from Puerto Rico. His piece ‘Arcane Vi’, unsurprisingly, is inspired by the character Vi in the Arcane franchise. Ama used ZBrush and Blender to model the character ...
The GamesIndustry.biz Academy has partnered with Creative Assembly to publish its Creative Chronicles video series, tutorials on various aspects of game development. Previously covered topics include ...